top of page

UI Design

Hypnotoad (abandonded)

- UI Design
- UX Design

As a summer project, I worked in a group to create a 2.5D autochess, inspired by 9 kings and Commander Quest

UI Design and Implementation

- UI Design
- UX Design

In this university module, I was required to create a themed UI for an "RPG" framework that was given to us.

I went above and beyond by altering the framework to fit my ideas better.

Pusher-Like Coin Pusher

Pusher-Like - Global Game Jam 2026

- Systems Design
- UX Design
- UI Design
- Mechanics Design

The theme of "Mask" lead me to make this prototype which focuses on the player trying to earn points to please their captor. It won the "Interesting Tech" award from the local jam site

Esoterra Example Gameplay

Esoterra - Global Game Jam 2025

- UI Design
- Modelling
- UX Design
- C# Scripting

The theme of "Bubble" lead my team of 2 to a space colonisation game idea. We completed this prototype in less than 48 hours, and it was tied "Best in Site" in our university

Game Development Project

- UX Design
- UI Design
- Systems Design
- Level Design

In this university module, I focused on diegetics within game tutorials, to create a tutorial that holds immersion and interest for the entirety.

© 2026 designed and made by Morgan Harris

bottom of page