top of page

Bouncy Guyz

2026

Winner of Tencent x Uni of Staffordshire Game Jam4All

- Unreal Engine
- Niagara Particles

Software: 

In this accessibility-focused game jam, my team of 3 designers made an auto-jumping platformer for up to 4 players. Our submission won the jam with its intuitive and accessible control scheme!

My Responsibilities

- Player movement: creating satisfying jumping, along with predictable air control. Also creating a bumping system, to encourage conflict and add excitement.
- Level Design: designing and meshing a level that promotes conflict, but also has space for players to keep out of the way if they choose. Multiple "routes" are present, meaning certain platforms become unreachable over time and players must be deliberate with directions they choose.
- VFX: Using assets to create bold VFX that give recognisable feedback to the players, while adding to the cartoon aesthetic

Design Rationale

With the game jam's intention being to focus on accessibility, my team wanted to build a game around accessible means, instead of trying to "shoehorn in" something to a game that doesn't suit it. Our ideas of

Click on each image to learn more

© 2026 designed and made by Morgan Harris

bottom of page