Game Creation
Personal Projects
Scryer's Shadow - Ukie Games Jam 2025
Software - Unity/Blender
Skills:
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UI Design
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UX Design
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C# Scripting
The theme of "Contrast" lead my team of 2 to come up with the idea of hopping between shadows to avoid an all-seeing eye. We completed the game in 32 hours and Won out of 52 submissions!
Play it here: Scryer's Shadow
Esoterra - Global Games Jam 2025
Software - Unity/Blender
Skills:
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UI Design
- Modelling
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UX Design
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C# Scripting
The theme of "Bubble" lead my team of 2 to a space colonisation game idea. We completed this prototype in less than 48 hours, and it was tied "Best in Site" for our university
Play it here: Esoterra
University

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Describe your image

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Game Development Project - Year 3
Software - Unreal Engine
Skills:
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UX Design
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UI Design - Unreal Motion Graphics
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Systems Design
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Level Design
I have been focussing on diegetics within game tutorials for my Final Year Project, to create a tutorial that holds immersion and interest for the entirety.
Multiplayer Level Design - Year 3
Software - Hammer / TF2
Skills:
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Level Design
Using a proprietary engine, I was tasked to create a level for the the "King of the Hill" game mode.
I had to consider aspects of level design like sight lines, areas of combat, flow etc.
UI Design and Implementation - Year 2
Software - Unreal Engine
Skills:
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UI Design
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UX Design
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Unreal Motion Graphics
I was required to create a themed UI for an "RPG" framework that was given to us.
I went above and beyond by altering the framework to fit my ideas better.




Gameplay and Quest Design - Year 2
Software - Unreal Engine
Skills:
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UX Design
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Level Design
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Mechanics Design
With a given framework of creatures and character, I had to design and implement a series of quests, weapons and mechanics for the player.